LB-200 Strike Bomber
3 posters
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LB-200 Strike Bomber
This is the newest bomber in my extensive fleet, the LB-200 Strike Bomber. It combines respectable firepower with blistering speed and high manueverability. Essentially designed like an upscaled fighter, the LB-200 is capable of carrying 4 "Piledriver" heavy bombs internally. As these are "dumb bombs", the accuracy of this payload is largely dependent on the skill of the pilot and the method in which he/she decides to deliver it. Also, please note that these bombs are MANUALLY DETONATED. Keep holding down the release button to activate the detonation. I know this incredibly Soviet Russian system of detonation seems a little simple, but I'm a lazy American who is absolutely inundated with work from my country's sub-par education system. It isn't fancy, by any means, but it works.
Controls:
Z-X = throttle
C-V = Gear
A-D = Rudder
S = Airbrake
F = Bomb release
Controls:
Z-X = throttle
C-V = Gear
A-D = Rudder
S = Airbrake
F = Bomb release
- Code:
Val
{
ABRAKE(default=0, max=60, step=10, disp=0)
AIL(default=0, min=-5, max=5, step=2)
BOOM(default=0, max=100000, disp=0)
BOOM2(default=0, max=100000, disp=0)
BOOM3(default=0, max=100000, disp=0)
BOOM4(default=0, max=100000, disp=0)
BRAKE(default=0, max=5000, step=5000, disp=0)
COL(default=#8A8A8A)
COL2(default=#E6E6E6)
ELEV(default=0, min=-25, max=25, step=5)
G1(default=-30, min=-180, max=-30)
G2(default=20, min=20, max=180)
G3(default=70, min=70, max=180)
POWER(default=0, max=100000)
RUDD(default=0, min=-15, max=15, step=5, disp=0)
TIMER(default=-1, min=-1, max=38, disp=0)
}
Key
{
0:elev(step=5)
1:elev(step=-5)
2:ail(step=2)
3:ail(step=-2)
4:Power(step=10000)
5:Power(step=-10000)
6:G1(step=-5), G2(step=5), G3(step=5)
7:Rudd(step=-5)
8:Brake(step=500), aBRAKE(step=10)
9:Rudd(step=5)
10:G1(step=5), G2(step=-5), G3(step=-5)
12:Timer(step=1)
}
Body
{
Core() {
S:Frame(angle=140) {
S:Chip(angle=-140) {
N:Chip() {
N:Chip() {
N:Chip() {
N:Weight() {
N:Cowl(angle=-170, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(angle=-45, color=#8A8A8A, effect=#0000) {
E:Cowl(angle=90, option=4, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=90, option=3, color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=-135, option=3, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A) { }
}
E:Cowl(angle=-135, option=4, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) { }
}
N:Cowl(angle=20, effect=#7000) {
N:Cowl(angle=-20, effect=#7000) {
N:Cowl(angle=-10, effect=#7000) {
N:Cowl(angle=-5, effect=#7000) {
E:Cowl(angle=-91, effect=#7000) { }
W:Cowl(angle=-91, effect=#7000) { }
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) {
E:Cowl(angle=-155, option=3, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=-155, option=4, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=-155, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=-155, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=-140, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=-140, color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=-125, color=#8A8A8A, effect=#0000) { }
E:Cowl(angle=-125, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=-90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=-90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) { }
}
N:Cowl(angle=-90, color=#8A8A8A, effect=#0000) { }
}
}
E:Cowl(angle=-91, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=-91, color=#8A8A8A) { }
}
}
E:Cowl(angle=-91, effect=#7000) { }
W:Cowl(angle=-91, effect=#7000) { }
}
E:Cowl(angle=-91, effect=#7000) { }
W:Cowl(angle=-91, effect=#7000) { }
}
E:Cowl(angle=-91, option=4, effect=#7000) { }
W:Cowl(angle=-91, option=3, effect=#7000) { }
}
}
W:Cowl(angle=-160, option=3, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=-160, option=4, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) { }
}
}
N:Cowl(angle=170, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(angle=5, color=#E6E6E6, effect=#0000) {
N:Cowl(angle=5, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(angle=0, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(angle=8, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(angle=14, color=#8A8A8A, effect=#0000) {
E:Cowl(angle=155, option=3, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=155, option=4, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=155, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=155, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=140, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=140, color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=125, color=#8A8A8A, effect=#0000) { }
E:Cowl(angle=125, color=#8A8A8A, effect=#0000) { }
S:Cowl(angle=95, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) { }
}
}
}
E:Cowl(angle=90, color=#8A8A8A) { }
W:Cowl(angle=90, color=#8A8A8A) { }
}
E:Cowl(angle=90, color=#8A8A8A) { }
W:Cowl(angle=90, color=#8A8A8A) { }
}
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=90, option=4, color=#8A8A8A, effect=#0000) {
N:Cowl(angle=90, color=#0D0D0D) {
E:Cowl(angle=110, color=#0D0D0D) { }
}
}
W:Cowl(angle=90, option=3, color=#8A8A8A, effect=#0000) { }
S:Cowl(angle=145, color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=135, option=3, color=#8A8A8A, effect=#0000) {
N:Cowl(option=4, color=#8A8A8A) { }
}
E:Cowl(angle=135, option=4, color=#8A8A8A, effect=#0000) {
N:Cowl(option=3, color=#8A8A8A, effect=#0000) { }
}
}
W:Cowl(angle=160, option=3, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) { }
}
E:Cowl(angle=160, option=4, color=#8A8A8A, effect=#0000) {
N:Cowl(color=#8A8A8A, effect=#0000) { }
}
}
}
N:Chip() { }
}
}
}
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() { }
W:Trim(angle=ail) {
W:Rudder(angle=-45) {
E:Chip() {
E:Chip() { }
}
}
S:Chip(angle=elev) {
W:Chip() { }
}
}
E:Trim(angle=ail) {
S:Chip(angle=elev) {
E:Chip() { }
}
E:Rudder(angle=45) {
W:Chip() {
W:Chip() { }
}
}
}
}
S:Trim(angle=90) {
E:Chip() {
E:Rudder(angle=-129) {
W:Chip() { }
E:Chip() {
E:Cowl(option=3) { }
}
}
S:Chip(angle=Rudd) {
E:Chip() { }
}
}
N:Chip() {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(option=3, color=#E6E6E6, effect=#0000) { }
}
}
S:RLW(angle=Rudd, brake=brake) { }
}
}
}
N:Frame(angle=-35) {
N:Frame(angle=125, name=M1) {
E:Arm(angle=-90, power=Boom, option=100000) { }
N:Arm(angle=-90, power=boom, option=100000) { }
W:Arm(angle=-90, power=Boom, option=100000) { }
S:Arm(angle=-90, power=boom, option=100000) { }
N:Frame(angle=120) {
N:Chip(angle=-30) { }
}
S:Frame(angle=120) { }
W:Frame(angle=120) {
W:Chip(angle=-30) { }
}
E:Frame(angle=120) { }
}
N:Frame(angle=125, name=M3) {
E:Arm(angle=-90, power=boom3, option=100000) { }
N:Arm(angle=-90, power=boom3, option=100000) { }
W:Arm(angle=-90, power=Boom3, option=100000) { }
S:Arm(angle=-90, power=boom3, option=100000) { }
N:Frame(angle=120) {
N:Chip(angle=-30) { }
}
S:Frame(angle=120) { }
W:Frame(angle=120) {
W:Chip(angle=-30) { }
}
E:Frame(angle=120) { }
}
N:Frame(angle=125, name=M4) {
E:Arm(angle=-90, power=boom4, option=100000) { }
N:Arm(angle=-90, power=boom4, option=100000) { }
W:Arm(angle=-90, power=boom4, option=100000) { }
S:Arm(angle=-90, power=boom4, option=100000) { }
N:Frame(angle=120) {
N:Chip(angle=-30) { }
}
S:Frame(angle=120) { }
W:Frame(angle=120) {
W:Chip(angle=-30) { }
}
E:Frame(angle=120) { }
}
N:Frame(angle=125, name=M2) {
E:Arm(angle=-90, power=boom2, option=100000) { }
N:Arm(angle=-90, power=boom2, option=100000) { }
W:Arm(angle=-90, power=boom2, option=100000) { }
S:Arm(angle=-90, power=boom2, option=100000) { }
N:Frame(angle=120) {
N:Chip(angle=-30) { }
}
S:Frame(angle=120) { }
W:Frame(angle=120) {
W:Chip(angle=-30) { }
}
E:Frame(angle=120) { }
}
}
}
}
W:Frame() {
N:Frame(angle=-35) {
N:Jet(angle=125, power=Power) {
S:Cowl(angle=-90, option=4, color=#8A8A8A, effect=#0000) { }
N:Cowl(angle=-90, option=3, color=#E6E6E6, effect=#0000) { }
W:Cowl(angle=-135, color=#8A8A8A, effect=#0000) { }
N:Cowl(angle=90, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
N:Cowl(angle=45, color=#8A8A8A, effect=#0000) { }
N:Cowl(angle=90, color=#0D0D0D) { }
}
E:Cowl(angle=90, color=#8A8A8A) { }
N:Cowl(option=3, color=#E6E6E6, effect=#0000) { }
}
E:Cowl(angle=90, color=#8A8A8A) { }
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
}
W:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(angle=89, color=#0D0D0D) { }
}
E:Cowl(angle=90, color=#8A8A8A) { }
}
S:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) {
S:Cowl(option=4, color=#8A8A8A, effect=#0000) { }
}
}
}
}
}
}
E:Frame() {
N:Frame(angle=-35) {
N:Jet(angle=125, power=Power) {
S:Cowl(angle=-90, option=3, color=#8A8A8A, effect=#0000) { }
E:Cowl(angle=-135, color=#8A8A8A, effect=#0000) { }
N:Cowl(angle=-90, option=4, color=#E6E6E6, effect=#0000) { }
N:Cowl(angle=90, color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
N:Cowl(color=#E6E6E6, effect=#0000) {
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
N:Cowl(angle=45, color=#8A8A8A, effect=#0000) { }
N:Cowl(angle=90, color=#0D0D0D) { }
}
W:Cowl(angle=90, color=#8A8A8A) { }
N:Cowl(option=4, color=#E6E6E6, effect=#0000) { }
}
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) { }
W:Cowl(angle=90, color=#8A8A8A) { }
}
W:Cowl(angle=90, color=#8A8A8A) { }
E:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(angle=89, color=#0D0D0D) { }
}
}
S:Cowl(angle=90, color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) {
S:Cowl(color=#8A8A8A, effect=#0000) {
S:Cowl(option=3, color=#8A8A8A, effect=#0000) { }
}
}
}
}
}
}
W:Frame(option=1) {
W:Frame(angle=G2) {
W:RLW(angle=G3, brake=Brake) { }
}
}
E:Frame(option=1) {
E:Frame(angle=G2) {
E:RLW(angle=G3, brake=Brake) { }
}
}
}
W:Rudder(angle=-30) {
S:Chip() {
S:Chip() { }
}
W:Frame(option=1) {
W:Frame(option=1) {
S:Chip() {
S:Chip() { }
N:Rudder(angle=70) {
N:Chip() {
N:Chip() {
N:Chip() { }
}
}
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() { }
}
}
}
}
W:Chip() {
W:Frame(option=1) {
S:Chip(angle=-ail) {
W:Chip() { }
}
}
S:Chip() { }
}
}
}
S:Chip() {
S:Chip() { }
S:Chip(angle=abrake) { }
S:Chip(angle=-abrake) { }
}
}
}
E:Rudder(angle=30) {
S:Chip() {
S:Chip() { }
}
E:Frame(option=1) {
E:Frame(option=1) {
S:Chip() {
E:Chip() {
E:Frame(option=1) {
S:Chip(angle=ail) {
E:Chip() { }
}
}
S:Chip() { }
}
S:Chip() { }
N:Rudder(angle=-70) {
N:Chip() {
N:Chip() {
N:Chip() { }
}
}
S:Chip() {
S:Chip() {
S:Chip() {
S:Chip() { }
}
}
}
}
}
}
S:Chip() {
S:Chip() { }
S:Chip(angle=abrake) { }
S:Chip(angle=-abrake) { }
}
}
}
}
}
}
}
Script
{print 0, "Z-X = Throttle"
print 1, "C-V = Gear"
print 2, "A-D = Rudder"
print 3, "S = Airbrake/wheel brake"
print 4, "F = Bomb release"
if TIMER=3 {
_SPLIT(M2)
}
if TIMER=1 {
_SPLIT(M1)
}
if TIMER=7 {
_SPLIT(M4)
}
if TIMER=5 {
_SPLIT(M3)
}
if TIMER=25 {
Boom=100000
}
if TIMER=29 {
Boom2=100000
}
if TIMER=33 {
Boom3=100000
}
if TIMER=37 {
Boom4=100000
}
}
Maurice- Hover
- Posts : 153
Join date : 2011-10-07
Age : 28
Location : The early 1970's
Re: LB-200 Strike Bomber
The plane is good. Better than any of the planes I've ever built.
jiri.hartvich.9- Tank
- Posts : 51
Join date : 2012-08-29
Age : 68
Re: LB-200 Strike Bomber
It's good? Are you sure it isn't great? Or spectacular? Or stupendous? Or superultraextremeawesomeazing?
Maurice- Hover
- Posts : 153
Join date : 2011-10-07
Age : 28
Location : The early 1970's
Re: LB-200 Strike Bomber
It is supercalifragilisticexpialidocious.
jiri.hartvich.9- Tank
- Posts : 51
Join date : 2012-08-29
Age : 68
Re: LB-200 Strike Bomber
Maurice, I really like this one. Strong, sturdy, agile little platform.
I might just have to work my magic on it and create another little Thanael-Apollo collab. I have just the chaingun in mind....
I might just have to work my magic on it and create another little Thanael-Apollo collab. I have just the chaingun in mind....
Rainman- Tank
- Posts : 80
Join date : 2011-02-14
Age : 31
Location : New England, US
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