Its a spinning wheel! (gyroscope)
4 posters
Page 1 of 1
Gyroscope challenge, Good or Bad idea?
Its a spinning wheel! (gyroscope)
Sorry!
This Challenge Has Ended.
Challenge : Make a stable Gyroscope that can stand up straight.
Must Post Models By : February 29th.
What Is A Gyroscope? : A Gyroscope is sort of a spinning wheel in a cage that defies physics.(for a Much better explanation go here http://en.wikipedia.org/wiki/Gyroscope )
Is Lua/Script aloud? : Yes and No, you can use Lua/Scripting to give you details about your Gyroscope, tell what the controls are with Out/Print, And make a small Lua/Script that changes the speed of the wheel. But NO Cheating, where it stabilizes its self with Jets or Airfoils.
Can I Cheat? : No you can not, No Jets, Airfoils, Gravity off, Air off, Or using Weights as the 'Point Of Balance' ( the bottom chip that the Gyroscope balances on )
Does Unbreakable Have To Be Off? : Nope, that is up to you. But you may or may not get more points if it can work with Unbreakable off.
What Does It Have To Look Like? : Really that is up to you, but if you are stuck and don't know what to do, Here is a picture of My Very Unstable Gyroscope : https://i.servimg.com/u/f49/17/19/34/56/gyrosc11.png
How Do Points Work? : You will get Points/Stars from things like Stableness, Size, Design, and Weight.
What Prize Do I Get If I Win? : You can have my Brand New Prototype UFO type aircraft that uses a Gyro and some Jets to control/move the craft. If you want to see what it looks like, look at my pic to the left of this post!
What Should I Do If I Have A Question? : Ask!
How Should I Post My Model? : Same way you post any other model, only put it in this Topic.
Do I Have To Add The Controls With Out/Print? : Look at my signature xD
Can I Make My Gyroscope Do [Insert CRAZY Action Here] : Yes you can as long as [Insert CRAZY Action Here] does not have anything to do with stabilizing the Gyroscope.
How Are You(DarkEye22) Going to Test The Gyroscopes? : I am going to do it in sections, 1st Test is to see how stable it is and how long it will stay stable, 2nd Test I will look at Designs, Size, and Weight, 3rd Test If you added a [Insert CRAZY Action Here] Then I will Test that.
When are you going to Test the Gyroscopes? Most likely March First[b]
This Challenge Has Ended.
Challenge : Make a stable Gyroscope that can stand up straight.
Must Post Models By : February 29th.
What Is A Gyroscope? : A Gyroscope is sort of a spinning wheel in a cage that defies physics.(for a Much better explanation go here http://en.wikipedia.org/wiki/Gyroscope )
Is Lua/Script aloud? : Yes and No, you can use Lua/Scripting to give you details about your Gyroscope, tell what the controls are with Out/Print, And make a small Lua/Script that changes the speed of the wheel. But NO Cheating, where it stabilizes its self with Jets or Airfoils.
Can I Cheat? : No you can not, No Jets, Airfoils, Gravity off, Air off, Or using Weights as the 'Point Of Balance' ( the bottom chip that the Gyroscope balances on )
Does Unbreakable Have To Be Off? : Nope, that is up to you. But you may or may not get more points if it can work with Unbreakable off.
What Does It Have To Look Like? : Really that is up to you, but if you are stuck and don't know what to do, Here is a picture of My Very Unstable Gyroscope : https://i.servimg.com/u/f49/17/19/34/56/gyrosc11.png
How Do Points Work? : You will get Points/Stars from things like Stableness, Size, Design, and Weight.
What Prize Do I Get If I Win? : You can have my Brand New Prototype UFO type aircraft that uses a Gyro and some Jets to control/move the craft. If you want to see what it looks like, look at my pic to the left of this post!
What Should I Do If I Have A Question? : Ask!
How Should I Post My Model? : Same way you post any other model, only put it in this Topic.
Do I Have To Add The Controls With Out/Print? : Look at my signature xD
Can I Make My Gyroscope Do [Insert CRAZY Action Here] : Yes you can as long as [Insert CRAZY Action Here] does not have anything to do with stabilizing the Gyroscope.
How Are You(DarkEye22) Going to Test The Gyroscopes? : I am going to do it in sections, 1st Test is to see how stable it is and how long it will stay stable, 2nd Test I will look at Designs, Size, and Weight, 3rd Test If you added a [Insert CRAZY Action Here] Then I will Test that.
When are you going to Test the Gyroscopes? Most likely March First[b]
Last edited by darkeye22 on Sun Mar 11, 2012 12:29 pm; edited 7 times in total (Reason for editing : Edited : more stuff, What Prize Will I Get If I Win, How Points Work, Can I Cheat, Added : more stuff, Can I Make My Gyroscope Do [Blah], How Are You Going TO Test The Gyroscopes)
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Re: Its a spinning wheel! (gyroscope)
Question;
RC only supports the use of 'one' connection. While a Gyro has two on both sides, and multiple levels. Most of us would base our models after yours.
Either, I'll try this since I haven't built anything in a while.
RC only supports the use of 'one' connection. While a Gyro has two on both sides, and multiple levels. Most of us would base our models after yours.
Either, I'll try this since I haven't built anything in a while.
Re: Its a spinning wheel! (gyroscope)
Your Question is more of a comment. xD Do you mean you can't connect two chips together if they don't have the same starting point?
Here is a example of how to post you model
Name : Gyroscope B6-54 (Lets get creative here! XD)
Weight : 1099.77
Chips : 47
Script/Lua : Yes, to tell controls and give a little info about the gyroscope.
Unbreakable : Make Sure Unbreakable is ON
Special : Press Z!!! XD
More Info : Just a basic Gyro not the best, but it works
Info on how to use : Load model and press the Up Arrow before Gyro begins to fall/tilt
=======================================================
V Model V
Here is a example of how to post you model
Name : Gyroscope B6-54 (Lets get creative here! XD)
Weight : 1099.77
Chips : 47
Script/Lua : Yes, to tell controls and give a little info about the gyroscope.
Unbreakable : Make Sure Unbreakable is ON
Special : Press Z!!! XD
More Info : Just a basic Gyro not the best, but it works
Info on how to use : Load model and press the Up Arrow before Gyro begins to fall/tilt
=======================================================
V Model V
- Code:
//Name : Gyroscope
//Type : Gyroscope :P
//Made By : DarkEye22
//Class : Normal
Val
{
Special(default=0,min=0,max=50000,step=500)
Engine(default=0,min=0,max=500000)
}
Key
{
0:Engine(step=10000)
1:Engine(step=-10000)
4:Special(step=500)
}
Body {
Core(){
N:Frame(angle=-120){
N:Frame(angle=30){
}
}
S:Frame(angle=-120){
S:Chip(angle=30){
}
}
N:Frame(angle=30){
N:Frame(angle=30){
N:Frame(angle=30){
N:Frame(angle=30){
N:Frame(angle=30){
N:Frame(angle=30){
N:Frame(angle=-120){
N:Chip(angle=27){
}
}
}
}
}
E:Frame(angle=30){
E:Frame(angle=30){
E:Frame(angle=30){
}
}
}
W:Frame(angle=30){
W:Frame(angle=30){
W:Frame(angle=30){
}
}
}
}
}
}
S:Frame(angle=30){
S:Frame(angle=30){
S:Frame(angle=30){
S:Frame(angle=30){
S:Frame(angle=30){
S:Frame(angle=30){
S:Frame(angle=-120){
S:Chip(angle=27){
}
}
}
}
}
E:Frame(angle=30){
E:Frame(angle=30){
E:Frame(angle=30){
}
}
}
W:Frame(angle=30){
W:Frame(angle=30){
W:Frame(angle=30){
}
}
}
}
}
}
N:Frame(angle=70){
N:Frame(angle=40){
}
}
S:Frame(angle=70){
S:Frame(angle=40){
S:RLW(angle=70,power=-engine,name=gyro,brake=Special){
N:Weight(){
N:Chip(angle=-180){
}
}
S:Weight(){
S:Chip(angle=-180){
}
}
W:Weight(){
W:Chip(angle=-180){
}
}
E:Weight(){
E:Chip(angle=-180){
}
}
}
}
}
}
}
Lua
{
function OnFrame()
out(1,"Prototype Gyroscope, Made By : DarkEye22")
out(2,"FPS=",_FPS()," Weight=",_WEIGHT()," Chips=",_CHIPS())
out(3,"---------------------")
out(4,"V Controls V")
out(5,"Gyro Wheel Speed : Up/Down Arrow Keys")
out(6,"Special : Z Key")
end
}
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Re: Its a spinning wheel! (gyroscope)
Btw, you should add in a bit more for the challenge, I noticed you used weight chips for the 'point of balance'. Though the chips are a flat cube, so you have more resistance on one axes whether it is X or Z.
Why not try to create one to balance on the corner of a chip instead of a edge?
Why not try to create one to balance on the corner of a chip instead of a edge?
Re: Its a spinning wheel! (gyroscope)
Well I would add more of a challenge, but I can't think of anything to make it harder, :-| although making one that balances on the corner of a Chip is a good idea. :] And thank you for pointing that out to me about using the Weight chips as the 'Point Of Balance' I never thought about that, I am going to add it to the rules so you can't do that so it's Harder.
Oh and have you looked at the Gyroscope I posted? I updated it so it looks/works better then the one that is in the photo
Oh and have you looked at the Gyroscope I posted? I updated it so it looks/works better then the one that is in the photo
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Re: Its a spinning wheel! (gyroscope)
Name : Tove
Weight : 511.52 (809.75 with stand etc.)
Chips : 9 (27 with stand etc.)
Script/Lua : Yes. The model is automated. The script just runs on a timer, and has no input from the outside world.
Unbreakable : Not required.
Special : None.
More Info : You can turn off wheel torque after it gets going, and it still stays up a while. Also, it's named after the toves from Jabberwocky. It mentions that they "gyre", which means spin like a gyroscope.
The gyroscope has six phases:
Phase one: Wait. This gives it time to land after being loaded.
Phase two: Stand. The stand opens up. This holds it so that when it's dropped, it will land on a corner of the base chip.
Phase three: Open. Then wheels open to an angle where they can help.
Phase four: Spin. Two sets of wheels start spinning in opposite directions.
Phase five: Drop. The stand and counter-rotating wheels are dropped. The counter-rotating wheels would otherwise counter the gyroscopic effect.
Phase six: End. The script stops doing anything.
Info on how to use : Load the model. The script will take care of the rest.
=======================================================
V Model V
Weight : 511.52 (809.75 with stand etc.)
Chips : 9 (27 with stand etc.)
Script/Lua : Yes. The model is automated. The script just runs on a timer, and has no input from the outside world.
Unbreakable : Not required.
Special : None.
More Info : You can turn off wheel torque after it gets going, and it still stays up a while. Also, it's named after the toves from Jabberwocky. It mentions that they "gyre", which means spin like a gyroscope.
The gyroscope has six phases:
Phase one: Wait. This gives it time to land after being loaded.
Phase two: Stand. The stand opens up. This holds it so that when it's dropped, it will land on a corner of the base chip.
Phase three: Open. Then wheels open to an angle where they can help.
Phase four: Spin. Two sets of wheels start spinning in opposite directions.
Phase five: Drop. The stand and counter-rotating wheels are dropped. The counter-rotating wheels would otherwise counter the gyroscopic effect.
Phase six: End. The script stops doing anything.
Info on how to use : Load the model. The script will take care of the rest.
=======================================================
V Model V
- Code:
Val
{
PHASE(default=1,min=0,max=6)
P1(default=0,min=0,max=20)
P2(default=180,min=90,max=180)
P3(default=180,min=90,max=180)
P4(default=0,min=0,max=5000)
}
Key
{
}
Body {
Core(){
N:Rudder(angle=45,name=B1){
N:Frame(angle=P2){N:Frame(){}}
N:Frame(angle=-P2){N:Frame(){}}
}
E:Rudder(angle=-45,name=B2){
E:Frame(angle=P2){E:Frame(){}}
E:Frame(angle=-P2){E:Frame(){}}
}
S:Wheel(angle=P3,power=P4,option=2){}
S:Wheel(angle=-P3,power=-P4,option=2){}
W:Wheel(angle=P3,power=P4,option=2){}
W:Wheel(angle=-P3,power=-P4,option=2){}
S:Wheel(angle=P3,power=-P4,option=2,name=B3){}
S:Wheel(angle=-P3,power=P4,option=2,name=B4){}
W:Wheel(angle=P3,power=-P4,option=2,name=B5){}
W:Wheel(angle=-P3,power=P4,option=2,name=B6){}
}
}
Script
{
if PHASE == 1 {
P1 = P1 + 1
if P1 == 20 {
PHASE = 2
}
}
if PHASE == 2 {
P2 = P2 - 5
if P2 == 90 {
PHASE = 3
}
}
if PHASE == 3 {
P3 = P3 - 5
if P3 == 90 {
PHASE = 4
}
}
if PHASE == 4 {
P4 = P4 + 100
if P4 == 5000 {
PHASE = 5
}
}
if PHASE == 5 {
_BYE(B1)
}
if PHASE == 5 {
_BYE(B2)
}
if PHASE == 5 {
_BYE(B3)
}
if PHASE == 5 {
_BYE(B4)
}
if PHASE == 5 {
_BYE(B5)
}
if PHASE == 5 {
_BYE(B6)
}
if PHASE == 5 {
PHASE = 6
}
}
DanielLC- Tank
- Posts : 78
Join date : 2010-10-23
Re: Its a spinning wheel! (gyroscope)
i'd just add invisible frames UNDER the surface so that the gravitational center is below the model. totally no scripts at all!
RA2lover- Walker
- Posts : 382
Join date : 2010-10-11
Age : 29
Location : Brazil
Re: Its a spinning wheel! (gyroscope)
Well I guess RA2lover is the first person to get disqualified xD
EDIT : one week left to make a gyro and post it!
EDIT : one week left to make a gyro and post it!
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Re: Its a spinning wheel! (gyroscope)
I am going to extend the model dead line to March 10th. But if no one posts a model then DanielLC will automaticly win on March 11th
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Re: Its a spinning wheel! (gyroscope)
(Sorry about the 3 comments in a row >_>)
DanielLC Has Won!
I don't fell like there is any need to judge his gyro because he was the only one to post a model >_<
His prize is a new prototype model called the GyroCopter. (look at my avatar for a picture of it) I will PM him a link to PasteBin so he can get it , with some instructions on how to use it.
DanielLC Has Won!
I don't fell like there is any need to judge his gyro because he was the only one to post a model >_<
His prize is a new prototype model called the GyroCopter. (look at my avatar for a picture of it) I will PM him a link to PasteBin so he can get it , with some instructions on how to use it.
darkeye22- Tank
- Posts : 55
Join date : 2011-06-01
Location : Stuck inside RigidChips trying to find a way out
Similar topics
» hi speed spinning turret
» B8 test mod(has eight wheel drive and a jet)
» Zazka-Bozkow Jet-Wheel Demonstrator
» Zazka-Bozkow Jet-Wheel Racecar
» Problems with RigidChips's Wheel Glitch, or Other Problems.
» B8 test mod(has eight wheel drive and a jet)
» Zazka-Bozkow Jet-Wheel Demonstrator
» Zazka-Bozkow Jet-Wheel Racecar
» Problems with RigidChips's Wheel Glitch, or Other Problems.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum