simple AA machine gun
RigidChips :: Rigid-Chips :: Files :: Turrets
Page 1 of 1
simple AA machine gun
this is a turret for blue team that i made for the WW2 rigidchips movie.
arrows to aim, Z to shoot.
- Code:
// [RCD]
Val
{
GUN1(default=0, max=50000, step=50000)
GUN2(default=0, max=50000, step=50000)
GUN3(default=0, max=50000, step=50000)
GUN4(default=0, max=50000, step=50000)
GUNTIMER(default=-1, min=-1, max=100, step=100)
LEFTRIGHT(default=0, min=-360, max=360)
RECOILJET(default=0, max=50000, step=50000)
UPDOWN(default=110, min=100, max=150)
}
Key
{
0:UPDOWN(step=1)
1:UPDOWN(step=-1)
2:LEFTRIGHT(step=2)
3:LEFTRIGHT(step=-2)
4:GUNTIMER(step=1)
}
Body
{
Core(color=#0000FF) {
S:Chip(angle=30, color=#000040) {
S:Chip(angle=150, color=#0000FF) {
S:Chip(color=#0000FF) {
N:Chip(angle=150, color=#000080) {
N:Arm(angle=30, power=GUN2, option=50000) { }
}
N:Chip(angle=-150, color=#000080) {
N:Arm(angle=-30, power=GUN4, option=50000) { }
}
N:TrimF(angle=90, option=1, color=#000040) {
S:Chip(angle=-30, color=#0000A0) {
S:Arm(angle=30, power=GUN3, option=50000) { }
}
S:Chip(angle=30, color=#0000A0) {
S:Arm(angle=-30, power=GUN1, option=50000) { }
N:Cowl(angle=30, option=5, color=#0000FF) { }
}
}
}
}
}
N:Frame(angle=UPDOWN) {
N:Trim(angle=LEFTRIGHT) {
N:Weight(angle=90) {
W:Weight() { }
E:Weight() { }
S:Weight() {
E:Weight() { }
W:Weight() { }
S:Weight() { }
}
N:Weight() { }
}
}
}
N:Jet(angle=90, power=RECOILJET) { }
}
}
Script
{if GUNTIMER=(0){
GUN1=(50000)
RECOILJET=(50000)}
if GUNTIMER=(3){
GUN2=(50000)
RECOILJET=(50000)}
if GUNTIMER=(6){
GUN3=(50000)
RECOILJET=(50000)}
if GUNTIMER=(9){
GUN4=(50000)
RECOILJET=(50000)}
if GUNTIMER=(11){
GUNTIMER=(-1)}
if LEFTRIGHT=(-360){
LEFTRIGHT=(0)}
if LEFTRIGHT=(360){
LEFTRIGHT=(0)}}
arrows to aim, Z to shoot.
Sting Auer- Hover
- Posts : 170
Join date : 2010-09-19
Location : Aw crap i think I'm lost.
RigidChips :: Rigid-Chips :: Files :: Turrets
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum