Baltika Class Frigate
2 posters
RigidChips :: Rigid-Chips :: Files :: Watercraft
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Baltika Class Frigate
This is the basic Blatika Class Frigate, equipped with two main guns firing forward. There is no recoil control yet, but the ship is kept stable by submerged fins as long as it is moving above 10 knots.
![Baltika Class Frigate Kalini10](https://i.servimg.com/u/f25/16/35/28/12/kalini10.jpg)
This model also contains a small, self propelled hydrofoil suitable for target pratice.
![Baltika Class Frigate Kalini10](https://i.servimg.com/u/f25/16/35/28/12/kalini10.jpg)
This model also contains a small, self propelled hydrofoil suitable for target pratice.
- Code:
Val{
Height(default=90, min=0, max=95, step=0)
Bearing(default=0, min=-110, max=110, step=0)
Machine(default=0, min=-10000, max=80000, step=0)
Rudder(default=0, min=-20, max=20, step=0)
Fin(default=0, min=-20, max=20)
Fire(default=0, min=0, max=2000000, step=2000000)
Smoke(default=1, min=1, max=4)
ARoute(default=0, min=0, max=1, step=0)
Course(default=0, min=-200, max=200, step=0)
}
Key{
0:Machine(step=200)
1:Machine(step=-200)
2:Rudder(step=1)
3:Rudder(step=-1)
15:Height(step=1)
8:Height(step=-1)
7:Bearing(step=1)
9:Bearing(step=-1)
14:Fire(step=2000000)
13:ARoute(step=1)
11:ARoute(step=-1)
4:Course(step=-1)
6:Course(step=1)
}
Body{
Core(color=#303030){ //PLANK//
S:Frame(option=1){N:TrimF(angle=90){N:TrimF(angle=90){}}}
S:Frame(angle=Height){S:TrimF(angle=Bearing){
N:Cowl(angle=90, color=#303030){N:Cowl(angle=136, effect=#a0fb){}}
S:Cowl(angle=135, color=#303030){}
E:Cowl(option=1){
E:Cowl(option=1){N:Cowl(angle=90, color=#303030){N:Cowl(angle=136, effect=#a0fb){}}
S:Cowl(angle=135, color=#303030){}
N:Cowl(angle=-90, color=#303030){N:Cowl(angle=-136, effect=#a0fb){}}
S:Cowl(angle=-135, color=#303030){}
E:Cowl(angle=-90, option=4, color=#303030){}
E:Cowl(angle=90, option=4, color=#303030){}}
N:Cowl(angle=90, color=#303030){N:Cowl(angle=136, effect=#a0fb){}}
S:Cowl(angle=135, color=#303030){}}
W:Cowl(option=1){
W:Cowl(option=1){N:Cowl(angle=90, color=#303030){N:Cowl(angle=136, effect=#a0fb){}}
S:Cowl(angle=135, color=#303030){}
N:Cowl(angle=-90, color=#303030){N:Cowl(angle=-136, effect=#a0fb){}}
S:Cowl(angle=-135, color=#303030){}
W:Cowl(angle=90, option=3, color=#303030){}
W:Cowl(angle=-90, option=3, color=#303030){}}
N:Cowl(angle=90, color=#303030){N:Cowl(angle=136, effect=#a0fb){}}
S:Cowl(angle=135, color=#303030){}}
N:Cowl(angle=-90, color=#303030){
E:Cowl(color=#303030){E:Cowl(angle=-90, color=#303030){}}
W:Cowl(color=#303030){W:Cowl(angle=-90, color=#303030){}}
N:Cowl(angle=-90, color=#303030){E:Cowl(color=#303030){}W:Cowl(color=#303030){}}}
S:Cowl(color=#303030){}
S:Frame(){
W:Cowl(color=#303030){W:Cowl(angle=-90, color=#303030){W:Cowl(angle=-90, color=#303030){W:Cowl(color=#303030){}}}}
E:Cowl(color=#303030){E:Cowl(angle=-90, color=#303030){E:Cowl(angle=-90, color=#303030){}}}
S:cowl(color=#303030){}
S:Frame(){
W:Cowl(color=#303030){W:Cowl(angle=-90, color=#303030){W:Cowl(angle=-90, color=#303030){W:Cowl(color=#303030){}}}}
E:Cowl(color=#303030){E:Cowl(angle=-90, color=#303030){E:Cowl(angle=-90, color=#303030){}}}
S:Frame(){
S:Jet(option=2, power=4000, angle=-90){}
S:Trim(angle=90){S:Chip(){S:Chip(){}}}
S:Frame(){S:Frame(){S:Weight(Name=Contr, angle=-90, option=8){
E:Trim(angle=Fin){E:Chip(){}}W:Trim(angle=Fin){W:Chip(){}}}}}
S:Frame(angle=-90){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
//BOW//
N:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
//GUN1//
N:Frame(angle=-90){N:Frame(option=1){
N:Cowl(angle=180, color=#303030){}
N:Cowl(angle=90, option=5, color=#303030){}
E:Cowl(angle=120, color=#303030){}
W:Cowl(angle=120, color=#303030){}
N:TrimF(angle=Bearing, option=1){
N:Cowl(angle=140, option=5, color=#303030){}
N:Cowl(angle=180, color=#303030){}
E:Cowl(angle=120, option=3, color=#303030){}
W:Cowl(angle=120, option=4, color=#303030){}
N:Arm(angle=Height, power=Fire, option=150000, color=#303030){}}}}
N:Weight(){N:Jet(option=2, power=2000){}
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
//GUN2//
N:Frame(angle=-90){N:TrimF(angle=Bearing, option=1){
N:Cowl(angle=140, option=5, color=#303030){}
N:Cowl(angle=180, color=#303030){}
E:Cowl(angle=120, option=3, color=#303030){}
W:Cowl(angle=120, option=4, color=#303030){}
N:Arm(angle=Height, power=Fire, option=150000, color=#303030){}}}
N:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
N:Weight(){N:Jet(option=2, power=2000){}
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
N:Frame(){N:Trim(angle=90){
N:Cowl(option=1){N:cowl(option=1){N:Cowl(option=1){
N:Cowl(angle=150, color=#303030){
E:Cowl(angle=3, color=#400000){E:Cowl(angle=30, option=4, color=#400000){}}
W:Cowl(color=#303030){}
N:Cowl(color=#303030){
E:Cowl(angle=3, color=#400000){E:Cowl(angle=30, color=#400000){E:Cowl(angle=30, option=4, color=#400000){}}}
W:Cowl(color=#303030){W:Cowl(angle=91, color=#808080){}}
N:Cowl(color=#303030){
E:Cowl(angle=3, color=#400000){E:Cowl(angle=30, color=#400000){E:Cowl(angle=30, color=#400000){}}}
W:Cowl(color=#303030){W:Cowl(angle=91, color=#808080){}}
N:Cowl(angle=31, color=#303030){
E:Cowl(angle=3, color=#400000){E:Cowl(angle=30, color=#400000){E:Cowl(angle=30, color=#400000){}}}
W:Cowl(color=#303030){
W:Cowl(angle=90, color=#808080){W:Cowl(color=#808080){
S:Cowl(option=5, color=#808080){S:Cowl(option=5, color=#808080){}}}
N:Cowl(angle=45, color=#808080){W:Cowl(color=#808080){}}}}}}}}
N:Cowl(angle=-150, color=#303030){
E:Cowl(angle=-3, color=#400000){E:Cowl(angle=-30, option=4, color=#400000){}}
W:Cowl(color=#303030){}
N:Cowl(color=#303030){
E:Cowl(angle=-3, color=#400000){E:Cowl(angle=-30, color=#400000){E:Cowl(angle=-30, option=4, color=#400000){}}}
W:Cowl(color=#303030){W:Cowl(angle=-91, color=#808080){}}
N:Cowl(color=#303030){
E:Cowl(angle=-3, color=#400000){E:Cowl(angle=-30, color=#400000){E:Cowl(angle=-30, color=#400000){}}}
W:Cowl(color=#303030){W:Cowl(angle=-91, color=#808080){}}
N:Cowl(angle=-31, color=#303030){
E:Cowl(angle=-3, color=#400000){E:Cowl(angle=-30, color=#400000){E:Cowl(angle=-30, color=#400000){}}}
W:Cowl(color=#303030){
W:Cowl(angle=-90, color=#808080){N:Cowl(angle=-45, color=#808080){}}}}}}}
}}}
}
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
N:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
N:Chip(angle=-45){}}}}}}}
//STERN//
S:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
S:Weight(){S:Jet(option=2, power=2000){}
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){W:Cowl(angle=61, color=#400000){}}}}}
//CHIMNEY//
S:Frame(angle=-90){S:Frame(){
E:Cowl(angle=-120, color=#303030){}
W:Cowl(angle=-120, color=#303030){}
E:Cowl(angle=90, color=#303030){E:Cowl(angle=30, color=#303030){}}
W:Cowl(angle=90, color=#303030){W:Cowl(angle=30, color=#303030){}}
S:Frame(){
E:Cowl(angle=-120, color=#000000){}
W:Cowl(angle=-120, color=#000000){}
E:Cowl(angle=90, color=#000000){E:Cowl(angle=30, color=#000000){}}
W:Cowl(angle=90, color=#000000){W:Cowl(angle=30, color=#000000){}}
S:Cowl(option=1, angle=90){S:Cowl(option=5, color=#000000){}}
S:Frame(){
S:Cowl(angle=-90, option=5, color=#000000){}
E:Cowl(angle=-120, color=#000000){}
W:Cowl(angle=-120, color=#000000){}
E:Cowl(angle=90, option=4, color=#000000){}
W:Cowl(angle=90, option=3, color=#000000){}
S:Jet(angle=135, power=60, effect=Smoke, color=#000000){}}}}}
S:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(color=#400000){
S:Cowl(option=3, color=#400000){}E:Cowl(angle=61, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(color=#400000){
S:Cowl(option=4, color=#400000){}W:Cowl(angle=61, color=#400000){}}}}}
S:Weight(){S:Jet(option=2, power=2000){}
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){}}
E:Cowl(angle=90, option=1){E:Cowl(angle=-90, option=1){
E:Cowl(angle=120, color=#400000){E:Cowl(angle=60, color=#400000){
S:Cowl(angle=-140, option=5, color=#400000){}
S:Cowl(angle=45, option=5, color=#400000){}}}}}
W:Cowl(angle=90, option=1){W:Cowl(angle=-90, option=1){
W:Cowl(angle=120, color=#400000){W:Cowl(angle=60, color=#400000){
S:Cowl(angle=-140, option=5, color=#400000){}
S:Cowl(angle=45, option=5, color=#400000){}}}}}
S:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}
E:Cowl(angle=90, color=#303030){S:Cowl(option=3, color=#303030){}}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}
W:Cowl(angle=90, color=#303030){S:Cowl(option=4, color=#303030){}}}
E:Cowl(angle=90, color=#303030){E:Cowl(angle=-90, option=1){
S:Cowl(angle=140, option=5, color=#400000){
N:Cowl(angle=5, color=#303030){}}
E:Cowl(angle=120, option=4, color=#400000){}}}
W:Cowl(angle=90, color=#303030){W:Cowl(angle=-90, option=1){
S:Cowl(angle=140, option=5, color=#400000){
N:Cowl(angle=5, color=#303030){}}
W:Cowl(angle=120, option=3, color=#400000){}}}
S:Frame(){
E:Cowl(option=1){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}}
W:Cowl(option=1){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}}
S:Frame(angle=90){
//PROPELLERS//
S:RLW(power=Machine, effect=3, color=#807000){S:Trim(angle=45, color=#807000){}N:Trim(angle=45, color=#807000){}}
S:RLW(power=-Machine, effect=3, color=#807000){S:Trim(angle=-45, color=#807000){}N:Trim(angle=-45, color=#807000){}}}
S:Weight(){
E:Cowl(color=#303030){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}}
W:Cowl(color=#303030){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}}
S:Cowl(color=#303030){
E:Cowl(color=#303030){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){}}}
W:Cowl(color=#303030){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){W:Cowl(color=#808080){}}}}
S:Cowl(color=#303030){
E:Cowl(color=#303030){
E:Cowl(angle=-90, color=#303030){
E:Cowl(angle=-90, color=#808080){S:Cowl(angle=-90, color=#303030){}}}}
W:Cowl(color=#303030){
W:Cowl(angle=-90, color=#303030){
W:Cowl(angle=-90, color=#808080){S:Cowl(angle=-90, color=#303030){}
W:Cowl(color=#808080){S:Cowl(angle=-90, color=#303030){}}}}}}}
//RUDDERS//
E:Frame(){E:Frame(angle=-90, option=1){W:Trim(angle=Rudder, color=#303030){W:Chip(color=#400000){W:Chip(color=#400000){}}}}}
W:Frame(){W:Frame(angle=-90, option=1){E:Trim(angle=Rudder, color=#303030){E:Chip(color=#400000){E:Chip(color=#400000){}}}}}
}}}}}}}
}}}}}}
}
Core(){ N:Chip(angle=-5){}
E:Chip(angle=90){E:Chip(angle=-90){}}
W:Chip(angle=90){W:Chip(angle=-90){}}
S:Chip(){S:Chip(){S:Frame(){S:Frame(){S:Frame(){S:Jet(power=200, effect=3){
W:Frame(){W:Chip(angle=-90){S:Chip(angle=Handle){}}S:Wheel(angle=-90, power=-17000){S:Trim(angle=30){}N:Trim(angle=30){}}}
E:Frame(){E:Chip(angle=-90){S:Chip(angle=-Handle){}}S:Wheel(angle=-90, power=17000){S:Trim(angle=-30){}N:Trim(angle=-30){}}}
}}}}}}}
}
Script{
print 1,"Anchors Aweigh!"
print 2,"Heading: ", _TODEG(_AY()),"Route Home: ", 90-_TODEG(_ATAN2(_Z(),_X()))
print 3,"Speed: ",_VEL()*3600/1852," kts, ",_VEL()," m/s"
print 4,"Machine: ",Machine/800,"%"
print 5,"Diesel Tank: ",_FUEL(),", Diesel Level: ",_FUEL()/1157100,"%"
Fin=-_TODEG(_AZ(Contr))*3
if Machine>(-10000){
Smoke=1}
if Machine>(40000){
Smoke=2}
if Machine>(60000){
Smoke=3}
if Machine>(75000){
Smoke=4}
if _KEY(5)>(0){
Course=0
Rudder=0}
if ARoute=(1){
Rudder=-Course+_TODEG(_AY())}
}
Echo_Delta_Oscar- Hover
- Posts : 105
Join date : 2011-03-24
Re: Baltika Class Frigate
What can I say, it is almost perfect. I havent seen that many big ships that actually can be used for battles. Actually I can suggest you one thing, fix the issue with the recoil and it is perfect and keep up the good work
!
EDIT: Is there any particular reason why you named your ships class BALTIKA?
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
EDIT: Is there any particular reason why you named your ships class BALTIKA?
SharpX- Tank
- Posts : 55
Join date : 2010-12-28
Location : Sorry, i was too drunk to remember, what that sign said
![-](https://2img.net/i/empty.gif)
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