Regenerate
2 posters
RigidChips :: Rigid-Chips :: Files :: Works In Progress
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Regenerate
There seems to be a bug where, every time I add a piece, all the pieces from other parents get attached back on. Admittedly, I could just exploit that bug to do what I was originally trying to do, but it wouldn't look nearly as awesome.
I had some trouble with the type part that I haven't gotten around to fixing, so it just replaces everything with frames.
I suggest using this with the bye.txt model, since that way you just need to press a button to break it instead of crashing it or something.
regenerate.rcs
I had some trouble with the type part that I haven't gotten around to fixing, so it just replaces everything with frames.
I suggest using this with the bye.txt model, since that way you just need to press a button to break it instead of crashing it or something.
regenerate.rcs
- Code:
function isAttached(chip)
if chip == 0 then
return true
end
return _PARENT(alias[chip+1]) == alias[parent[chip+1]+1]
end
function check(chip)
-- out(chip,alias[chip+1])
out(chip,_PARENT(alias[chip+1]))
if not ready[chip+1] then
_SET(alias[chip+1],"ANGLE",_ANGLE(alias[chip+1])+5)
if _ANGLE(alias[chip+1]) >= angle[chip+1] then
_SET(alias[chip+1],"ANGLE",angle[chip+1])
ready[chip+1] = true
else
return
end
end
if isAttached(chip) then
local i
for i=1,table.getn(tree[chip+1]) do
check(tree[chip+1][i])
end
return
end
ready[chip+1] = false
-- alias[chip+1] = _ADDCHIP(_PARENT(chip),_TYPE(chip),dir[_GET(chip,"DIR")+1],-180)
alias[chip+1] = _ADDCHIP(alias[parent[chip+1]+1],"FRAME",dir[_GET(chip,"DIR")+1],-180)
end
function OnFrame()
check(0)
--[[ for i=0,chips-1 do
alias[i+1]
end]]--
end
function OnInit()
chips=_CHIPS()
dir={"S","W","N","E"}
alias={}
ready={}
angle={}
parent={}
tree={}
local i
for i=0,chips-1 do
table.insert(alias,i)
table.insert(ready,true)
table.insert(angle,_ANGLE(i))
table.insert(parent,_PARENT(i))
table.insert(tree,{})
end
for i=1,chips-1 do --the core doesn't have a parent
table.insert(tree[_PARENT(i)+1],i)
end
table.insert(tree[1],1)
-- _SET(_CHIPS(),"OPTION",3)
-- gun=_ADDCHIP(0,"WHEEL","N",-90)
end
function OnReset()
end
function OnMode()
end
DanielLC- Tank
- Posts : 78
Join date : 2010-10-23
Re: Regenerate
Something else interesting: if you just reset the model, the chips stay in place.
JHaskly- Admin
- Posts : 235
Join date : 2010-07-16
Age : 28
Location : Brisbane
RigidChips :: Rigid-Chips :: Files :: Works In Progress
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