car stability!!!
4 posters
RigidChips :: Rigid-Chips :: Tutorials :: Request a Tutorial
Page 1 of 1
car stability!!!
hi i need help on how to make a car stop swinging side to side or jiggling about when its at a very high speed
im trying to build the thrust scc and it reaches a certain speed and then slides jiggles side to side and i want it to stay straight cause im trying to set the land speed record in righid chips.
im trying to build the thrust scc and it reaches a certain speed and then slides jiggles side to side and i want it to stay straight cause im trying to set the land speed record in righid chips.
- Code:
// [RCD] BasicCar
Val
{
BRAKE(default=0, max=80, step=80)
ENGINE(default=0, min=-250000000, max=2500, step=2500)
HANDLE(default=0, min=-20, max=20, step=5)
HBRAKE(default=0, max=100, step=100)
}
Key
{
0:Engine(step=-500)
1:Engine(step=500)
2:Handle(step=-0.5)
3:Handle(step=0.5)
7:Brake(step=30), HBrake(step=20)
8:HBrake(step=20)
}
Body
{
Core() {
S:Chip() {
W:Frame() { }
E:Frame() { }
E:TrimF(angle=90) {
E:Wheel(angle=180, option=1, effect=10) { }
W:TrimF(angle=0) {
W:Wheel(angle=180, effect=10) { }
}
E:Jet(angle=180, power=-ENGINE) { }
}
W:TrimF(angle=90) {
W:Wheel(angle=180, option=1, effect=10) { }
W:Jet(angle=180, power=ENGINE) { }
}
S:Frame(option=1) {
N:Trim(angle=90) { }
}
S:Chip() {
W:Frame() {
W:Wheel(angle=90, power=Engine, brake=HBrake) { }
}
E:Frame() {
E:Wheel(angle=90, power=-Engine, brake=HBrake) { }
}
E:TrimF(angle=90) {
E:Wheel(angle=180, option=1, effect=10) { }
W:TrimF(angle=0) {
W:Wheel(angle=180, effect=10) { }
}
E:Jet(angle=180, power=-ENGINE) { }
}
W:TrimF(angle=90) {
W:Wheel(angle=180, option=1, effect=10) { }
W:Jet(angle=180, power=ENGINE) { }
}
S:Frame(option=1) {
N:Trim(angle=90) {
W:Chip() {
W:Chip(angle=90) {
E:Chip() { }
}
}
}
}
}
}
E:TrimF(angle=90) {
E:Wheel(angle=180, option=1, effect=10) { }
W:TrimF(angle=0) {
W:Wheel(angle=180, effect=10) { }
}
}
W:TrimF(angle=90, option=1) {
W:Wheel(angle=180, option=1, effect=10) { }
}
N:Weight() {
E:TrimF(angle=90) {
E:Wheel(angle=180, option=1, effect=10) { }
W:TrimF(angle=0) {
W:Wheel(angle=180, effect=10) { }
}
}
W:TrimF(angle=90) {
W:Wheel(angle=180, option=1, effect=10) { }
}
N:Weight() {
N:RudderF(angle=Handle) {
W:Frame() {
W:Wheel(angle=90, brake=Brake) { }
}
E:Frame() {
E:Wheel(angle=90, brake=Brake) { }
W:TrimF(angle=90) {
W:Wheel(angle=180, effect=10) { }
}
}
N:Weight(option=4) { }
}
}
N:Chip() {
N:Weight(option=4) { }
}
}
N:Wheel(angle=-90, effect=10) {
N:Wheel(angle=180, effect=10) {
S:Cowl(angle=-110) {
S:Cowl() {
E:Cowl(angle=-60) {
N:Cowl(angle=-45) { }
}
W:Cowl(angle=-60) {
N:Cowl(angle=-45) { }
}
}
}
}
}
}
}
thrust_scc2- Cube
- Posts : 1
Join date : 2012-12-31
Re: car stability!!!
firstly, the wheels are creating humongous aumounts of air drag(a problem which afffects lots of propelller planes too) and secondly they're spinning around as the vehicle moves, creating stability issues.
anyway- you're looking for downforce. the land speed record is not supersonic because of an artificially created rigidchips physics limitation. the speed limit is at about 630km/h IIRC.
Laputan Blueprints doesn't have that limitation(and air drag still creates big problems), so you're welcome to try it instead.
anyway- you're looking for downforce. the land speed record is not supersonic because of an artificially created rigidchips physics limitation. the speed limit is at about 630km/h IIRC.
Laputan Blueprints doesn't have that limitation(and air drag still creates big problems), so you're welcome to try it instead.
RA2lover- Walker
- Posts : 382
Join date : 2010-10-11
Age : 29
Location : Brazil
Re: car stability!!!
RA2lover wrote:anyway- you're looking for downforce. the land speed record is not supersonic because of an artificially created rigidchips physics limitation. the speed limit is at about 630km/h IIRC.
Are you sure it's 630km/h? I have terrible trouble passing 504 km/h
Re: car stability!!!
yes. the core needs to be detached for that to be possible to achieve though(it has a slower terminal velocity)
RA2lover- Walker
- Posts : 382
Join date : 2010-10-11
Age : 29
Location : Brazil
Re: car stability!!!
RA2lover wrote:yes. the core needs to be detached for that to be possible to achieve though(it has a slower terminal velocity)
Well, I hit 630km/h... Thanks for the tip but it's too bad 504 is max with core attached
RigidChips :: Rigid-Chips :: Tutorials :: Request a Tutorial
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum