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tiny.

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tiny. Empty tiny.

Post by mober Tue Sep 18, 2012 2:25 pm

Code:
// [RCD] tiny
Val
{
   ENGINE1(default=0, min=-1000, max=1000, step=1000)
   ENGINE2(default=0, min=-1000, max=1000, step=1000)
   TRIG(default=0, max=1000000, step=1000000)
}
Key
{
   0:Engine1(step=300), Engine2(step=300)
   1:Engine1(step=-300), Engine2(step=-300)
   2:Engine1(step=-500), Engine2(step=500), Drag2(step=-10)
   3:Engine1(step=500), Engine2(step=-500), Drag1(step=-10)
   4:Trig(step=1000000)
}
Body
{
   Core(color=#000000) {
      S:Frame(color=#000000) {
         E:Wheel(angle=20, power=ENGINE2, break=HBreak, brake=BREAK, color=#000000, damper=1) { }
         W:Wheel(angle=20, power=-ENGINE1, break=HBreak, brake=BREAK, color=#000000, damper=1) { }
      }
      E:Wheel(angle=20, power=ENGINE2, break=HBreak, brake=BREAK, color=#000000, damper=1) { }
      W:Wheel(angle=20, power=-ENGINE1, break=HBreak, brake=BREAK, color=#000000, damper=1) { }
      N:Arm(angle=0, power=TRIG, option=30000, color=#000000, spring=0.7, damper=0.7) { }
      S:Weight(color=#000000) { }
   }
}


Last edited by mober on Fri Sep 21, 2012 11:14 am; edited 1 time in total
mober
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Posts : 65
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tiny. Empty Re: tiny.

Post by mober Tue Sep 18, 2012 2:28 pm

good for taking out wheels
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