Hypercity Circuit
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Hypercity Circuit
Hello everyone, it has been 4 months since I last logged on here. I’d like to apologize for my absence, but I am back now, and I will be able to post again.
As my first post back and to extend this into my apology, I am posting a brand new race track and the car that was designed for it.
The track, Hypercity Circuit, is an extreme race course. There are many technical turns and high-speed straights. The average time it takes to complete one loop is about 10 minutes. My personal best is 6’47” and when I took the Basic for one lap the time was 15’34”
Hypercity Circuit: http://rigidchips.orz.hm/up/src/orz18438.zip
The car is a mod of the Basic, Basic 6, it is a non-jet jump car, it is faster than the 4WD – 45 with more control at high speeds.
As my first post back and to extend this into my apology, I am posting a brand new race track and the car that was designed for it.
The track, Hypercity Circuit, is an extreme race course. There are many technical turns and high-speed straights. The average time it takes to complete one loop is about 10 minutes. My personal best is 6’47” and when I took the Basic for one lap the time was 15’34”
Hypercity Circuit: http://rigidchips.orz.hm/up/src/orz18438.zip
The car is a mod of the Basic, Basic 6, it is a non-jet jump car, it is faster than the 4WD – 45 with more control at high speeds.
- Code:
// [RCD] BasicCar
Val
{
BRAKE(default=0, max=5000, step=5000)
ENGINE(default=0, min=-16000, max=16000, step=16000)
HANDLE(default=180, min=150, max=210, step=5)
HBRAKE(default=0, max=10000, step=10000)
SLIP(default=0, min=-20, max=20)
TRIM(default=20, min=10, max=80, step=6)
}
Key
{
0:Engine(step=-400)
1:Engine(step=500)
2:Handle(step=-2)
3:Handle(step=2)
4:HBRAKE(step=400), BRAKE(step=200)
5:TRIM(step=8)
6:TRIM(step=-8)
7:Brake(step=30), HBrake(step=20)
8:HBrake(step=20)
}
Body
{
Core() {
W:RudderF(angle=90, option=1) {
S:TrimF(angle=TRIM, option=1) {
N:Chip() { }
}
}
E:RudderF(angle=-90, option=1) {
S:TrimF(angle=-TRIM, option=1) {
N:Chip() { }
}
}
N:Chip() {
N:Chip() {
N:Weight(name=V1) {
W:Frame(option=1) {
W:RudderF(angle=HANDLE, option=1) {
E:Wheel(angle=86, power=Engine, brake=Brake) { }
}
}
E:Frame(option=1) {
E:RudderF(angle=Handle, option=1) {
W:Wheel(angle=86, power=-Engine, brake=Brake) { }
}
}
}
}
W:RudderF(angle=90, option=1) {
S:TrimF(angle=TRIM, option=1) {
N:Chip(name=CORE) { }
}
}
E:RudderF(angle=-90, option=1) {
S:TrimF(angle=-TRIM, option=1) {
N:Chip() { }
}
}
}
S:TrimF(angle=90, option=1) {
S:Chip(angle=-SLIP, option=1) { }
}
S:Chip(name=V2) {
W:Frame(option=1) {
W:Wheel(angle=86, power=Engine, brake=HBrake) { }
}
E:Frame(option=1) {
E:Wheel(angle=86, power=-Engine, brake=HBrake) { }
}
}
}
}
Script
{
print 0,"Welcome to Rigid-Chips World."
print 1," FPS=",_FPS()," Chips=",_CHIPS()," Weight=",_WEIGHT()
print 2," Width=",_WIDTH()," Height=",_HEIGHT()
print 3," Faces=",_FACE()
print 4," Vel=",_VEL()
print 5," Drive= Arrow Keys"
print 6," Wheel Brake= Z"
print 7," Air Brake= X"
print 8," Aerodynamic Mode= C"
print 9,"SIDESLIP: ",_VX()
if SLIP=SLIP {SLIP=(_VX(V1)+_VX(V2))*2}
if _H()>2 {SLIP=0}
if _H()<-1 {SLIP=0}}
Fox Explorer- Plane
- Posts : 25
Join date : 2011-06-08
RigidChips :: Rigid-Chips :: Files :: Maps
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