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Hypercity Circuit

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Hypercity Circuit Empty Hypercity Circuit

Post by Fox Explorer Wed Jul 03, 2013 11:05 pm

Hello everyone, it has been 4 months since I last logged on here.  I’d like to apologize for my absence, but I am back now, and I will be able to post again.

As my first post back and to extend this into my apology, I am posting a brand new race track and the car that was designed for it.

The track, Hypercity Circuit, is an extreme race course.  There are many technical turns and high-speed straights.  The average time it takes to complete one loop is about 10 minutes.  My personal best is 6’47” and when I took the Basic for one lap the time was 15’34”

Hypercity Circuit:  http://rigidchips.orz.hm/up/src/orz18438.zip

The car is a mod of the Basic, Basic 6, it is a non-jet jump car, it is faster than the 4WD – 45 with more control at high speeds.

Code:


// [RCD] BasicCar
Val
{
   BRAKE(default=0, max=5000, step=5000)
   ENGINE(default=0, min=-16000, max=16000, step=16000)
   HANDLE(default=180, min=150, max=210, step=5)
   HBRAKE(default=0, max=10000, step=10000)
   SLIP(default=0, min=-20, max=20)
   TRIM(default=20, min=10, max=80, step=6)
}
Key
{
   0:Engine(step=-400)
   1:Engine(step=500)
   2:Handle(step=-2)
   3:Handle(step=2)
   4:HBRAKE(step=400), BRAKE(step=200)
   5:TRIM(step=8)
   6:TRIM(step=-8)
   7:Brake(step=30), HBrake(step=20)
   8:HBrake(step=20)
}
Body
{
   Core() {
      W:RudderF(angle=90, option=1) {
         S:TrimF(angle=TRIM, option=1) {
            N:Chip() { }
         }
      }
      E:RudderF(angle=-90, option=1) {
         S:TrimF(angle=-TRIM, option=1) {
            N:Chip() { }
         }
      }
      N:Chip() {
         N:Chip() {
            N:Weight(name=V1) {
               W:Frame(option=1) {
                  W:RudderF(angle=HANDLE, option=1) {
                     E:Wheel(angle=86, power=Engine, brake=Brake) { }
                  }
               }
               E:Frame(option=1) {
                  E:RudderF(angle=Handle, option=1) {
                     W:Wheel(angle=86, power=-Engine, brake=Brake) { }
                  }
               }
            }
         }
         W:RudderF(angle=90, option=1) {
            S:TrimF(angle=TRIM, option=1) {
               N:Chip(name=CORE) { }
            }
         }
         E:RudderF(angle=-90, option=1) {
            S:TrimF(angle=-TRIM, option=1) {
               N:Chip() { }
            }
         }
      }
      S:TrimF(angle=90, option=1) {
         S:Chip(angle=-SLIP, option=1) { }
      }
      S:Chip(name=V2) {
         W:Frame(option=1) {
            W:Wheel(angle=86, power=Engine, brake=HBrake) { }
         }
         E:Frame(option=1) {
            E:Wheel(angle=86, power=-Engine, brake=HBrake) { }
         }
      }
   }
}
Script
{
   print 0,"Welcome to Rigid-Chips World."
   print 1,"  FPS=",_FPS(),"  Chips=",_CHIPS(),"  Weight=",_WEIGHT()
   print 2,"  Width=",_WIDTH(),"  Height=",_HEIGHT()
   print 3,"  Faces=",_FACE()
   print 4,"  Vel=",_VEL()
   print 5,"  Drive= Arrow Keys"
   print 6,"  Wheel Brake= Z"
   print 7,"  Air Brake= X"
   print 8,"  Aerodynamic Mode= C"
   print 9,"SIDESLIP: ",_VX()

   if SLIP=SLIP {SLIP=(_VX(V1)+_VX(V2))*2}
   if _H()>2 {SLIP=0}
   if _H()<-1 {SLIP=0}}



Fox Explorer
Fox Explorer
Plane
Plane

Posts : 25
Join date : 2011-06-08

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