flying tank
2 posters
RigidChips :: Rigid-Chips :: Files :: Works In Progress
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flying tank
- Code:
// [RCD] flying tank
Val
{
BRAKE(default=0, max=100, step=100)
JET(default=0, min=-35000, max=35000, step=35000)
L(default=0, min=-10, max=20, step=8)
R(default=0, min=-10, max=20, step=8)
TRIG(default=0, max=1000000, step=1000000)
UD(default=0, min=-5, max=5, step=1)
}
Key
{
0:UD(step=-5),L(step=-0.5), R(step=-0.5)
1:UD(step=5),L(step=0.5), R(step=0.5)
2:L(step=0.5)
3:R(step=0.5)
4:Jet(step=35000), Trig(step=1000000)
7:Jet(step=35000)
}
Body
{
Core() {
W:Chip() {
W:Trim(angle=-R) {
N:Jet(angle=90, power=Jet,
color=#ffff) { }
W:Chip(angle=0) {
W:Chip(angle=0,
color=#ff) {
N:Chip() {
N:Arm
(option=250000, power=Trig, name=arm1) { }
}
S:Chip() { }
}
N:Arm(option=250000,
power=Trig, name=arm1) { }
N:Jet(angle=90,
power=Jet, color=#ffff) { }
}
N:Arm(option=250000, power=Trig,
name=arm1) { }
}
N:Arm(option=25000, power=Trig,
name=arm1) { }
}
E:Chip() {
E:Trim(angle=L) {
N:Jet(angle=90, power=Jet,
color=#ffff) { }
E:Chip(angle=0) {
E:Chip(angle=0,
color=#ff) {
S:Chip() { }
N:Chip() {
N:Arm
(option=250000, power=Trig, name=arm1) { }
}
}
N:Arm(option=250000,
power=Trig, name=arm1) { }
N:Jet(angle=90,
power=Jet, color=#ffff) { }
}
N:Arm(option=250000, power=Trig,
name=arm1) { }
}
N:Arm(option=25000, power=Trig,
name=arm1) { }
}
S:Chip() {
S:Chip() {
S:Chip(angle=-UD) {
S:Chip() {
E:Chip() { }
W:Chip() { }
S:Jet(angle=-90,
power=JET, color=#ffff) { }
}
}
}
}
N:Frame(angle=-1234) {
N:Chip(angle=-25) {
N:Chip(angle=UD) {
N:Chip() {
W:Chip() { }
E:Chip() { }
E:Chip(angle=90)
{ }
W:Chip(angle=90)
{ }
N:Jet(angle=90,
power=-JET, color=#ffff) { }
}
}
}
}
E:Wheel(angle=90) { }
W:Wheel(angle=90) { }
}
}
Script
{
print 0,"flying tank."
print 1," FPS=",_FPS()," Chips=",_CHIPS(),"
Weight=",_WEIGHT()
print 2," Width=",_WIDTH()," Height=",_HEIGHT()
print 3," Faces=",_FACE()
print 4," Vel=",_VEL()
print 5," R=",_RED(32,32)
print 6," G=",_GREEN(32,32)
print 7," B=",_BLUE(32,32)
}
mober- Tank
- Posts : 65
Join date : 2012-01-17
Re: flying tank
it still lacks a movable rudder(which is absolutely essential for ground attack, which seems is what you're trying to achieve) - and yaw stability is somewhat lacking.
also, any rolling or pitching will cause problems to weapon alignment, although you can use -variable to counter that.
also, any rolling or pitching will cause problems to weapon alignment, although you can use -variable to counter that.
RA2lover- Walker
- Posts : 382
Join date : 2010-10-11
Age : 28
Location : Brazil
Re: flying tank
it is not for ground attack and I am a noob when it comes to stuff like that
mober- Tank
- Posts : 65
Join date : 2012-01-17
RigidChips :: Rigid-Chips :: Files :: Works In Progress
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